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Making Pseudo-Ku Better

PostPosted: Mon Oct 05, 2009 6:35 pm
by yoda
Anyone have any suggestion for the game Pseudo-Ku, and how we can work toward making it more fun to play?

Re: Making Pseudo-Ku Better

PostPosted: Sat Oct 10, 2009 1:00 am
by BDEyes
I like it just fine, I would like to see a penny game and I also get errors almost everytime I try to play it and I lose my money (five cents each error).
In order to get the game to start (most of the time), I have to press cntl-alt-delete then hit cancel then if I haven't run out of time, I am able to start playing.
I figured I wasn't the only person to experience this since it happens on every computer I use.

Re: Making Pseudo-Ku Better

PostPosted: Tue Feb 09, 2010 10:29 pm
by justmevirgo
I have the same problem, game error , so I give up trying to play it

Re: Making Pseudo-Ku Better

PostPosted: Wed Nov 03, 2010 11:33 am
by SIGKaotaclysm
For some reason I will, more often than not, have my game cut-off in the middle and my computer will give out a MIcrosoft, Send Error Report message.